Welcome to the ChardZ Classic Mode. A fast paced mode made for those who love calculated risks, layered setups, and psychological warfare. It’s a game of wits — even before the first card is flipped. Will your picks give away where your King might be?
Objective
Find your opponent’s King within five turns or have the most points after all turns are used.
Setup
Both players must strategically (or randomly) place their cards face-down in four rows of four. The player with the black cards (white pieces) goes first.
How to Play
1. Players take turns to choose and flip their opponent’s cards. The card that they flip determines what happens next. (See Card Values and Effects.)
2. A player’s turn only ends if they find a Pawn – other pieces will allow you to keep flipping your opponent’s cards.
3. The first player to find their opponent’s King within five turns wins the game.
4. If both players have used their five turns, and still no King has been found, players must total the numbers on the cards they have flipped. The player with the highest total is the winner.
Card Values and Effects (Classic)
King
You win. Checkmate.
Queen
Pick up any other card.
Rook
Pick up a card in the same column or row.
Knight
Pick up a card 3 cards away in an L-shape away.
Bishop
Pick up any card diagonally.
Pawn
Your turn ends.
-
KingYou Win
-
QueenCollect 9 Points
-
RookCollect 5 Points
-
KnightCollect 3 Points
-
BishopCollect 3 Points
-
PawnCollect 1 Point
Strategy
Tactically arrange your cards so that where possible, they will lead your opponents to other pawns.
Remember: Your opponent is watching your every move. Will your choice help them find your King?
You only have 5 turns! Make them count or you may end up losing on points.
Pawn: Worth 1 point. Find it and your turn ends. Players have eight Pawns each.
Bishop: Worth 3 points. Find it and flip another card diagonally to the Bishop found.
Players have two Bishops each.
Knight: Worth 3 points. Find it and flip another card three cards away in an L shape.
(Two places away vertically and one space horizontally, or two places away horizontally and one space vertically.) Players have two Knights each.
Rook: Worth 5 points. Find it and flip another card on the same row or column as the
Rook found. Players have two Rooks each.
Queen: Worth 9 points. Find it and flip any other card. Players have one Queen each.
King: Worth an infinite amount of points. Find it you win the game. Players have one
King each.